When you finish a game, reply with:
Creating games with dynamic scale shifts is notoriously difficult. The WIP section is a space where creators post concepts, share early code snippets, and ask for community feedback. It functions as a crowdsourced Quality Assurance (QA) lab where users flag bugs related to clipping, camera angles, and physics engine failures. 3. Modding and Asset Sharing
This forum serves as a hub for indie developers and enthusiasts to share projects where characters undergo drastic changes in physical scale. View forum - Growth and Shrink Games
Use search operators like:
: Shrinking might allow a player to enter small areas, while growing can be used to defeat massive enemies or move heavy objects. When you finish a game, reply with: Creating
The games discussed within these forums span several distinct genres, adapting standard gaming mechanics to fit the thematic focus on scale. 1. Visual Novels and Text Adventures
A significant portion of forum activity is dedicated to helping players who encounter bugs or glitches. For instance, a player on the Steam Community forums reported an issue where the grow/shrink functionality would "almost stop working" during a session. Another player discovered a synchronization issue between in-game achievements and their registry data, sparking a detailed discussion about potential fixes. These forums serve as an invaluable resource for technical support, where developers and experienced players often step in to help. The games discussed within these forums span several
If you are a developer looking for fresh mechanic ideas, or a player bored of standard gaming tropes, exploring a "Growth and Shrink Games" forum offers a fascinating look into one of the internet's most creative design niches. Share public link
For years, growth and shrink concepts were relegated to obscure forums. However, mainstream gaming has slowly begun to adopt these mechanics, introducing the wider public to the fun of scale manipulation.
For developers on the forum, engineering a seamless growth or shrink game presents unique technical hurdles. Standard game engines are generally optimized for static character scales. Forum members frequently collaborate to solve these common issues: The Camera Problem
Focuses on characters shrinking down to insects or inches. Common themes involve survival (navigating a dangerous world where bugs or household pets are lethal threats) and "unaware" scenarios, where normal-sized people don't notice the tiny character.