Stronghold Crusader Unit Stats Info
Understanding this allows you to "feather" your army. Place a line of Spearmen in front of your Crossbowmen. The enemy Knights will charge the Spearmen (and die to anti-cavalry damage), while your Crossbowmen safely fire from the rear.
If you want to optimize your current military strategy, let me know: Which you are fighting against. Whether you prefer offensive sieges or turtle defenses . Your current map type (resource-rich or low-oasis desert).
European troops form the defensive and offensive backbone of an established economy. While their weapon manufacturing infrastructure requires substantial wood, iron, and leather processing, their cost-effectiveness over long skirmishes is unmatched. Ranged Soldiers stronghold crusader unit stats
Below are the base statistics for the most common units found in the game: Health (HP) Ranged Resist Heaviest armor; slow movement. Arabian Swordsman More expensive but faster than European version. High damage and health with horse speed. Best "tank" unit for defensive walls. Optimal for quick castle raids/rushing. Arabian Archer 75% faster attack speed than standard Archers. Crossbowman Best anti-armor ranged unit. High damage for price but very fragile.
Remember these key principles as you build your army: Understanding this allows you to "feather" your army
: Slave (5g), Spearman (8g), Ladderman (10g), Monk (10g), Archer (12g)
Arabian units are hired instantly at the Mercenary Post. They require no weapon infrastructure but cost significantly more gold per unit. If you want to optimize your current military
The ultimate defensive meatshield. Their massive health pools allow them to choke gates and hold defensive walls against overwhelming odds. 4. Maceman Cost: 20 Gold, 1 Mace, 1 Leather Armor Health: Medium Damage: High Speed: Fast
Archers are fragile. One hit from a crossbow or a horse archer kills them. However, when placed on a 10+ high tower, their range extends incredibly, and their rapid fire rate (every 1.5 seconds) chews through unarmored units like Arabian Swordsmen.
For quick reference during gameplay:
Choke point defense, destroying dense tightly-packed infantry columns. Specialists and Guild Units