An .rxdata file is a save state created by games built with . It relies on Ruby's Marshal module to convert complex game data (like variables, switches, party information, and gold amounts) into a compact, uncompressed binary stream.
File.binwrite("Your_Save_File_Edited.rxdata", Marshal.dump(save_data))
Here’s a basic workflow for using it:
Today, we are diving into the underground art of the .
These are often listed by number. You may need to look up a guide for that specific game to know which Switch corresponds to a specific quest or collectible.
Look for the "Actors" arrays. Here you can manually adjust attributes like Maximum HP, Attack, Defense, or Current Level. Step 4: Save and Download the Modified File
Mastering the Save: A Guide to Editing .rxdata Files
So, what makes Save Editor RXData stand out from other data management tools? Here are some of its key features:
More serious users who want fine-grained control over their saves, and who appreciate a dedicated desktop application with an .ini configuration system.