: Several performance optimizations were made for the Hydra delegate, including smarter geometry exclusion (invisible objects are now excluded from the RS scene) and improved error catching to prevent host application crashes.
: You can now scale Rigid Body objects when animated by effectors, allowing for more dynamic and realistic simulations. New deactivation parameters also help stabilize objects in an "idle" state.
: Fixed interpolation bugs to allow for crisp, stepped gradients. Houdini & Hydra Support : Added support for Houdini 20.0.590 . maxon cinema 4d studio 20242 redshift 3524 upd
The 2024.2 point release delivers crucial optimizations to the newly overhauled Cinema 4D core engine. Key enhancements center around the unified simulation framework, pyro effects, and overall scene evaluation speed.
If you can tell me the (fire, cloth, soft body) or render scenario (interior, exterior) you are focusing on, I can provide more specific tips on how to best use these new features. : Several performance optimizations were made for the
Redshift 3.5.24 was a pivotal release, primarily focused on optimizing for the then-new Apple M3 family of chips and enhancing the renderer's stability and feature set.
By extending the Unified Simulation Framework, C4D 2024.2 offers a more cohesive experience where pyro, cloth, and rigid bodies behave realistically together. : Fixed interpolation bugs to allow for crisp,
Running with Redshift 3.5.24 provides the optimal environment for modern 3D production.
Animated scaling on active rigid bodies is fully recognized mid-simulation without breaking the collision mesh geometry. Advanced Pyro Volumetrics