Knights Of Xentar Code Wheel [upd] Access
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The player had to physically pick up the cardboard wheel, find the matching outer character or symbol, and manually rotate the inner layer(s) of the wheel to align it with the secondary variable requested by the game.
Because physical code wheels are often lost or damaged over time, retro-gaming communities have archived them through various means:
For years, abandonware forums were flooded with desperate pleas: knights of xentar code wheel
: The user would rotate the wheels to align the requested symbols. A small window in the top layer would then reveal the "response code" printed on the bottom layer. 🎡 The Code Wheel Experience
To use it, you would align the requested symbol from the game screen on the outer ring with a secondary indicator on the middle ring. The correct code would then appear in one of the small windows on the disc. Common Prompts
Made of cardboard, the wheels would degrade, tear, or lose their central rivet over time. This public link is valid for 7 days
Unlike some games that only asked for a code at startup, Knights of Xentar occasionally required code entry at specific milestones to continue the story.
In the 1980s and 1990s, before digital rights management (DRM) and internet activation existed, game developers fought software piracy using physical feelies and look-up systems. The Knights of Xentar code wheel was a circular, multi-layered cardboard device included in the original retail box.
Knights of Xentar is the Western localization of Dragon Knight III , a humorous and erotic JRPG developed by ELF. It follows the protagonist, (Takeru in Japan), who starts his adventure completely naked after being robbed by bandits. Can’t copy the link right now
: Note the letter and numbers displayed on the monitor.
: Most modern digital versions or "cracks" have removed this check entirely or include digital scans (PDFs) of the wheel's codes for reference. : For those playing via
Share it on the Vintage PC Gaming subreddit. There are still players out there stuck at the title screen, waiting for a hero who owns the wheel.